Add an emoji reaction

POST https://lada.co.toya.net.pl/api/v1/messages/{message_id}/reactions

Add an emoji reaction to a message.

Usage examples

#!/usr/bin/env python3

import zulip

# Pass the path to your zuliprc file here.
client = zulip.Client(config_file="~/zuliprc")

# Add an emoji reaction.
request = {
    "message_id": message_id,
    "emoji_name": "octopus",
}
result = client.add_reaction(request)
print(result)

curl -sSX POST https://lada.co.toya.net.pl/api/v1/messages/43/reactions \
    -u BOT_EMAIL_ADDRESS:BOT_API_KEY \
    --data-urlencode emoji_name=octopus

Parameters

message_id integer required in path

Example: 43

The target message's ID.


emoji_name string required

Example: "octopus"

The target emoji's human-readable name.

To find an emoji's name, hover over a message to reveal three icons on the right, then click the smiley face icon. Images of available reaction emojis appear. Hover over the emoji you want, and note that emoji's text name.


emoji_code string optional

Example: "1f419"

A unique identifier, defining the specific emoji codepoint requested, within the namespace of the reaction_type.

For most API clients, you won't need this, but it's important for Zulip apps to handle rare corner cases when adding/removing votes on an emoji reaction added previously by another user.

If the existing reaction was added when the Zulip server was using a previous version of the emoji data mapping between Unicode codepoints and human-readable names, sending the emoji_code in the data for the original reaction allows the Zulip server to correctly interpret your upvote as an upvote rather than a reaction with a "different" emoji.


reaction_type string optional

Example: "unicode_emoji"

A string indicating the type of emoji. Each emoji reaction_type has an independent namespace for values of emoji_code.

If an API client is adding/removing a vote on an existing reaction, it should pass this parameter using the value the server provided for the existing reaction for specificity. Supported values:

  • unicode_emoji : In this namespace, emoji_code will be a dash-separated hex encoding of the sequence of Unicode codepoints that define this emoji in the Unicode specification.

  • realm_emoji : In this namespace, emoji_code will be the ID of the uploaded custom emoji.

  • zulip_extra_emoji : These are special emoji included with Zulip. In this namespace, emoji_code will be the name of the emoji (e.g. "zulip").

Changes: In Zulip 3.0 (feature level 2), this parameter became optional for custom emoji; previously, this endpoint assumed unicode_emoji if this parameter was not specified.


Response

Example response(s)

Changes: As of Zulip 7.0 (feature level 167), if any parameters sent in the request are not supported by this endpoint, a successful JSON response will include an ignored_parameters_unsupported array.

A typical successful JSON response may look like:

{
    "msg": "",
    "result": "success"
}

An example JSON error response for when the emoji code is invalid:

{
    "code": "BAD_REQUEST",
    "msg": "Invalid emoji code",
    "result": "error"
}

An example JSON error response for when the reaction already exists.

Changes: New in Zulip 8.0 (feature level 193). Previously, this error returned the "BAD_REQUEST" code.

{
    "code": "REACTION_ALREADY_EXISTS",
    "msg": "Reaction already exists.",
    "result": "error"
}